Jul 08, 2011, 09:12 PM // 21:12
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#221
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Furnace Stoker
Join Date: Jul 2006
Location: Belgium
Guild: Whats Going On [sup]
Profession: Mo/
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shield of the dead skin would be nice
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Jul 08, 2011, 09:14 PM // 21:14
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#222
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Krytan Explorer
Join Date: Feb 2006
Guild: [ToR]
Profession: W/
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hahaha new courier quest is fun =)
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Jul 08, 2011, 09:16 PM // 21:16
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#223
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Desert Nomad
Join Date: Oct 2007
Location: Farming for Nick gifts
Profession: R/
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Just got a new update...I have a suspicion that the weapons on the Scavengers have ben fixed.
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Jul 08, 2011, 09:16 PM // 21:16
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#224
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Guest
Join Date: Jul 2005
Profession: Me/
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Quote:
Originally Posted by ChrisCo
update added quests after light my fire
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eeew..One's a solo quest. Quick someone do it and tell us all how bad it is!
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Jul 08, 2011, 09:18 PM // 21:18
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#225
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Krytan Explorer
Join Date: Feb 2006
Guild: [ToR]
Profession: W/
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Quote:
Originally Posted by Scarlett Romanov
eeew..One's a solo quest. Quick someone do it and tell us all how bad it is!
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Its like the dwarven boxing, very fun
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Jul 08, 2011, 09:23 PM // 21:23
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#226
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Quote:
Originally Posted by StormDragonZ
- Builds on enemies that use elite skills rarely or somewhat never seen on foes. Examples are: Equinox, Healer's Covenant, Power Leech, Wanderlust and Beguiling Haze. No Check
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I've seen Plague Signet, Weapon of Quickening and Temple Strike - not too common elites.
But I'd rather not see enemies carrying useless elites if they're supposed to be challenging.
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Jul 08, 2011, 09:37 PM // 21:37
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#227
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Guest
Join Date: Jul 2005
Profession: Me/
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Okay..so the new solo quest wasnt soo bad..A few gold drops for me. This is the kind of quirky thing that should have been in yesterday's update. Variety= fun.
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Jul 08, 2011, 09:40 PM // 21:40
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#228
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Krytan Explorer
Join Date: Feb 2006
Guild: [ToR]
Profession: W/
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Quote:
Originally Posted by Scarlett Romanov
Okay..so the new solo quest wasnt soo bad..A few gold drops for me. This is the kind of quirky thing that should have been in yesterday's update. Variety= fun.
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I'm sure it was meant to be there, think it was bugged.
But yea i agree was good quest ... and it wasnt about cleansing wooot!
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Jul 08, 2011, 09:41 PM // 21:41
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#229
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Krytan Explorer
Join Date: Dec 2006
Profession: W/
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Quote:
Originally Posted by ChrisCo
update added quests after light my fire
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But that still only brings the total to 20 (40 with HM) right? 17 of the story, and 3 of these side quests. There are 21 (42) quests I thought. Wonder where the last one is.
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Jul 08, 2011, 09:44 PM // 21:44
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#230
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Wilds Pathfinder
Join Date: May 2007
Location: Canada
Guild: Graduates of Pre Searing [GPS]
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Alright, the solo quest was great. It was something different from the other WoC quest, but something familiar and fun. It had humor in it and I loved the Falcon Punching. Gives me some hope that the rest of this WoC stuff might not be so bad. maybe we had to just get some of the boring stuff out of the way upfront.
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Jul 08, 2011, 09:46 PM // 21:46
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#231
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Krytan Explorer
Join Date: Feb 2006
Guild: [ToR]
Profession: W/
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NPC in Kappa quest has dual Shinobi Blade daggers = do want.
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Jul 08, 2011, 09:47 PM // 21:47
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#232
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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The new solo quest gives Imperial Commendations instead of Ministerial Commendations. I don't know if this is intended or a bug but it's a smidgen underwhelming.
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Jul 08, 2011, 09:50 PM // 21:50
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#233
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Frost Gate Guardian
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Quote:
Originally Posted by Tommy's
I must say, I'm really liking WoC so far. Finally fun mobs using fun builds. Normal mode is a nice level, cruised through it, but you do need to invest some in builds, just the way I like it. I honestly don't understand the complaining about the level, just take some time figuring out your builds.
And about the 'its only killing stuff', like others have said, thats what PvE is. Killing stuff. I honestly don't understand what they expected, building a flying machine to follow the rainbow for adventure? Beside that, everyone is fairly early with the moaning and complaining, we've only got a few quests thus far.
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The one complaint I have about needing to invest in builds is that for NORMAL MODE it seems out of line, I mean you're only supposed to be required to have beaten Factions to do this, but I can't see a group of people with only factions skills doing this. When you need to run metagame builds to beat normal mode, that's not right. For hard mode it's appropriate, but not normal.
As far as other things go in WoC, with some hind sight.. I think the first 12 quests (killing afflicted) were largely uninteresting though the ones where you got literally swarmed were exciting but at the same time a bit frustrating because there was way too many coming from all angles to handle. Usually for those I wiped once after getting swarmed, then when they were all nice and balled up I came back and killed them a lot easier. I'm admittingly not good at micromanaging heroes while controlling my own character so it gets frustrating when your heroes scramble in all different directions because they're being swarmed yet they won't run out of aoe (they stand there and die unless you tell them to move).
For minister Cho's estate, I have a few tips for you who found it difficult. First off, summoning stones summoning stones summoning stones. They are worth it in limited party content. Secondly, you need to approach the peasants from the right directions to avoid them getting into combat. Now the menagerie captive is surrounded on all sides so it doesn't matter, luckily that's all just animals that attack with melee so she's okay. The second one, make sure you approach from the west, lots of afflicted to fight along the way, but you'll kill the groups she might run into before triggering her, and she ends up being completely safe. Same thing for the third one on the island, watch your approach. Don't approach from the west, swing around south and approach from the south east, you will kill off the afflicted groups she would normally aggro before triggering her, leaving her completely safe.
After purging all the afflicted, the quests start getting a little more interesting. The arcs with the Am Fah and Jade Brotherhood have actual stories being developed and most of them are not centered on wiping out everything but on persueing one boss, obviously you kill trash along the way, but in the last quest your character actually says to try avoid killing people when you can, and as you come across the bosses normally in Dragon's Throat, they have conversations that make you realize they're largely normal people. Thugs to be sure, but honest thugs, with families and friends. It puts what the ministry of purity is doing in new light (and frankly you begin looking at them like they're Nazis).
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Jul 08, 2011, 09:55 PM // 21:55
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#234
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Lion's Arch Merchant
Join Date: May 2006
Guild: Err7
Profession: Me/
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Quote:
Originally Posted by makosi
The new solo quest gives Imperial Commendations instead of Ministerial Commendations. I don't know if this is intended or a bug but it's a smidgen underwhelming.
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Why would it be a bug that the Imperial guard gives out Imperial Commendations instead of the Ministerial Commendations the Ministry quest giver is handing out?
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Jul 08, 2011, 10:03 PM // 22:03
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#235
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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Quote:
Originally Posted by Quantum Duck
Why would it be a bug that the Imperial guard gives out Imperial Commendations instead of the Ministerial Commendations the Ministry quest giver is handing out?
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All of the new WoC quests have given me Ministerial Commendations including the other quests from Lei Jeng. That's why it feels odd to me that this quest offers Imperial Commendations.
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Jul 08, 2011, 10:18 PM // 22:18
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#236
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Forge Runner
Join Date: Dec 2006
Guild: The Overacheivers [Club]
Profession: Mo/
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Well if you recall the text in the latest sewer quest the ministry man mocks the Lei Jeng for not being part of the ministry hence his armor. So lore-wise it may not be a good idea to give these out.
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Jul 08, 2011, 10:18 PM // 22:18
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#237
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Lion's Arch Merchant
Join Date: May 2006
Guild: Err7
Profession: Me/
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Quote:
Originally Posted by makosi
All of the new WoC quests have given me Ministerial Commendations including the other quests from Lei Jeng.
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This is incorrect. All the ones from the Ministry guy reward Ministry Commendations, and all three quests from the Imperial guy reward Imperial Commendations. Looks intentional to me.
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Jul 08, 2011, 10:18 PM // 22:18
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#238
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Frost Gate Guardian
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Quote:
Originally Posted by Swingline
While I do complain a lot about anets abandoning of GWs and making stupid mistakes this time around I actually like the grind and quests. People keep complaining about killing ten rats but its fun to kill rats and other things when its causing you to progress through gear and levels.
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I honestly disagree, I like the lower level cap, I hate grinding levels. I like getting a set of armor, or weapon, and growing attached to it, as it's my weapon, my armor, instead of junking it every time I turn around because I outleveled it and outgrew it. Only at cap does content start getting interesting to me.
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Jul 08, 2011, 10:23 PM // 22:23
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#239
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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Quote:
Originally Posted by Quantum Duck
This is incorrect. All the ones from the Ministry guy reward Ministry Commendations, and all three quests from the Imperial guy reward Imperial Commendations. Looks intentional to me.
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That's right, doh. I got mixed up with Xan Hei in Xaquang.
/ignore me.
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Jul 08, 2011, 10:31 PM // 22:31
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#240
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Krytan Explorer
Join Date: Feb 2006
Location: A shoebox
Guild: The Boat Crew
Profession: W/E
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Anyone know if the Falken quest is repeateable, akin to kilroy's mission?
Debating on whether to turn it in or not.
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